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Taking inspiration from MoonBase Commander, players in Siegecraft Commander construct a sprawling fortress that branches out across the map like a web. Fight as the Humans, the Lizardmen or the Undead! Ramparts and towers are your path to victory but also defeat as the destruction of a tower will cause a domino effect and take with it every tower it was responsible for building. Towers have unique functions and new towers are constructed by firing from an existing one, with the new tower rising where the projectile lands. Single-player will task you with taking on puzzle-like enemy fortresses and defending against waves of enemies. Multiplayer will pitch you against one another in 2 to 4 player sessions which can be played almost in real-time as each turn happens at once, more traditional turn-based tactics or even asynchronously for a more relaxed and prolonged campaign.