A new breed of card dungeon crawler! Ring of Pain is a roguelike / card game / dungeon crawler mashup. Levels are generated randomly from decks of cards, and arranged in a format (like a ring) which lets you observe the level and strategize. As you interact with cards the dungeon dynamically adjusts based on what you’re doing. Dungeon crawl in a card game, no walking required! No empty tiles, and nowhere to hide. Move through the Ring interacting or sneaking. When fighting is futile, it’s stealth you are seeking. Ring of Pain blends elements of modern roguelike / roguelite dungeon crawlers (Binding of Isaac, Enter the Gungeon, etc.) with a turn-based card game, set in a world distorted by your mind. A cryptic world of fear and delusion. A challenge distilled, hard due to choice not mechanical skill.
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