Pillar can be viewed as a video game representation of the Myers-Brigs self-assessment test, a popular personality test used by psychologists. Despite the game having a strong rooting in theory, Hicks stressed that his goal is for players to experience these ideas through the rules of the game: “I wanted to make a game that tells a ‘story’ non-verbally, through gameplay mechanics, without any cutscenes or dialogue.”
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Pillar was released on 1246d ago in the UK and the US.
February 17, 2015Confirmed
February 18, 2015Confirmed