Outlast boasts a story-driven survival campaign told in first-person narrative and set in a dilapidated psychiatric hospital overrun by homicidal patients Its presentation is similar to the found footage genre popularized in horror films. The protagonist is incapable of combat, except for scripted sequences allowing him to shove enemies out of his way. Without any traditional weapons, players are expected to navigate the facility's ransacked environment with parkour; vaulting over low obstacles, crawling, and sliding through narrow gaps. In addition, the character may survive encounters with assailants by hiding inside staff lockers or under beds; more intelligent opponents may search the room for an allocated period before moving on.
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