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The game is a revisit of Tecmo's 1996 PlayStation game Devil's Deception. As a game focused on strategy, the player aims to defeat enemies by luring them into a wide variety of traps. The aim of the game is to prevent the enemy from reaching the player, exclusively using traps. Players can choose to utilise a variety of different traps, including rolling boulders, electrocution, fire, spring boards, spiked walls, human cannons, falling bathtubs, banana peels, an iron maiden, and locomotives.