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In Area 1851, you are one of the area's top five Tinkerers and you're looking to prove your grit to the citizens of this Wild West town. Each turn, players have to deal with and negotiate random events in the area, then continue the turn under those circumstances, by drawing Tinker cards to fill their hand up to five cards, then rolling dice to determine their resources for that turn. Players then spend those resources to build new Gadgets or augment their existing Gadgets with Modifications. These Gadgets and Modifications can then be Delivered to the townsfolk for Reputation. In addition players can choose to scrap cards from their hand, and pull them out of circulation. To assist them in their endeavor to build the best contraptions in the land, players utilize three Assistants that are granted one at a time as play progresses; activate the Assistants provides bonuses to the player from various locations around town.