Divinity: Original Sin 2 Gets Fifth Playable Race: The Undead

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Larian Studios is currently in the middle of a very successful Kickstarter campaign for Divinity: Original Sin 2 which has blown past its $500,000 goal with 24 days remaining.

Currently, the cash sits at a comfortable $1,232,121 which means the fourth stretch goal has been obliterated: The Undead has been unlocked as a playable race. In fact, the Undead themselves have been split into three different kinds.

The Raised Ones have been pulled from the embrace of the afterlife by Necromancers, The Faint Ones have resisted their eternal resting place for too long, losing their very memories, and The Chosen Ones dress in the finest garbs, discuss philosophy and reside in the North.

A new race is available and, as such, much be imbued with the previously unlocked Racial Skills stretch goal:

  • Regenerate while Frozen, can’t heal while Burning - Cold preserves the dead, after all.
  • Immune to Fear, immune to Bleed - There are some advantages to living in the hollow, fleshless margins of the living.  
  • Hand\Foot Grenade - Cause you’ve got a bone to pick with those goblins...
  • Bleed Poison - There’s nothing life is more allergic to than death.
  • Source Addiction (Passive)  - Undead start out with +20% max hp due to ignoring pain and some wounds, but (very) slowly deteriorate to -20% max hp due to decomposition. The bonus can be reset via Source Revivification (Source, Active).
  • Grave Chill (Active) - Drastically reduce the surrounding temperature, downgrading each status: Burning -> Warm, None->Chill, etc.
  • Necromantic Command (Source) - Take control of target skeleton or zombie for 3 turns (goes into summon slot, replacing existing summons). It is destroyed at the end of the duration.
  • Soul Devourer (Source) - Suck the soul right from the living body of a character. Without a soul, the target devolves to animalistic instincts, attacking nearest characters until death. Doesn’t leave a body, doesn’t spawn a Faint.

Divinity: Original Sin 2 is expected to arrive December 2016 for PC.

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