D4: Dark Dreams Don't Die' would be hitting Steam at some point in the near future. Now, we're being treated a list of new information which we're about to breakdown:

'/>D4: Dark Dreams Don't Die' would be hitting Steam at some point in the near future. Now, we're being treated a list of new information which we're about to breakdown:

'/>D4: Dark Dreams Don't Die' would be hitting Steam at some point in the near future. Now, we're being treated a list of new information which we're about to breakdown:

'/>

'D4: Dark Dreams Don't Die' PC System Requirements, Changes and Screenshots

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It was announced this week that 'D4: Dark Dreams Don't Die' would be hitting Steam at some point in the near future. Now, we're being treated a list of new information which we're about to breakdown:

First of all, the Xbox One version of the game has hit 1,300,000 downloads and is currently being optimised for use with a mouse. Thus, the game is going through a heap of changes which are detailed below.

Basic controls using Kinect have been entirely removed, and revisions were made so that the game can be played using all controls with just the mouse.
・ Selection with the hand cursor
・ GRAB controls
・ PUSH controls
・ Changing direction
・ Changing stance
・ Confirm/Cancel
・ Interact
● New mouse commands have replaced parts of the game that used Kinect gesture inputs.
・ New commands for common actions like drinking tequila or opening fortune cookies
・ New commands for special actions like beginning a dive or activating visions
・ New commands for gesture input that were used in cutscenes
● New mouse commands have replaced parts that used synchronized Kinect inputs.
・ Sequences such as wiping a window or switchboard puzzles have been customized for mouse inputs.
・ Changing posture etc. has been replaced with mouse controls.
● Commands for Synchro Stunts (QTE) using Kinect have been entirely removed, and all inputs have been re-implemented to function well with mouse inputs.
・ Actions performed by waving both arms widely or making repeated swipes have been replaced with new swipe inputs or commands.
・ New commands for gestures like swinging a bat
・ New commands for voice activated inputs
● All downloadable content for the XboxOne version has been integrated into the game.
・ Revised so that collaboration costumes can now be acquired in game.
・ Revised so that downloadable facial hair can now be acquired in game.
・ Made adjustments to the parameters of each type of costume
・ Added a new “Today’s Free Costume Corner“ feature to Amanda’s shop
● Renewed the user interface that accompanies the revised parts listed above.
・ The revised parts have all been renewed to a format suitable for mouse input.
● Removed the mic input that accompanies the revised parts listed above.
・ Voice activated inputs during Synchro Stunts (QTE)
・ Choice inputs in conversations
・ Choice inputs in demos
・ Short-cut input in shops or closets
・ Short-cut input at the menu screen
● Readjusted Synchro Stunt (QTE) evaluation mechanics.
● Readjusted the parameters and placement of items.
● Added settings for the PC version.
・ Screen resolution settings
・ Windowed / full-screen mode setting
・ V-sync ON / OFF setting
・ Dynamic shadowing ON / OFF setting
・ Subtitle language settings (EFIGSPJ)
● 60fps possible under recommended system specs
● Faster loading times
● Known bug fixes
● Removed content specifically for the Xbox One version
・ Removed MELD compatibility
・ Removed leader board compatibility
● Created contents specifically for the Steam version
・ Steam achievements
・ Trading cards
・ Badges
・ Emoticons
・ Profile backgrounds
・ Cloud saving

As for system requirements, here's what you'll be needing:

Recommended System Requirements

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Minimum System Requirements

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As for screenshots, Access Games have treated us to eight new screenshots from the upcoming PC build, which you can view below. We're currently still waiting on a release date announcement so make sure to watch this space!

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