Pachter Factor, which you should check out on Siftd.net, when industry analyst, Michael Pachter, discussed the future of console graphical power and came up with a clever comparison.

'/>Pachter Factor, which you should check out on Siftd.net, when industry analyst, Michael Pachter, discussed the future of console graphical power and came up with a clever comparison.

'/>Pachter Factor, which you should check out on Siftd.net, when industry analyst, Michael Pachter, discussed the future of console graphical power and came up with a clever comparison.

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Pachter Compares Games To Porn In The Raunchiest Of Ways

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Well, this is something we didn't think would come from our main man Pachter's mouth... Things got a little raunchy (and funny) on the latest round of Pachter Factor, which you should check out on Siftd.net, when video game industry analyst, Michael Pachter, discussed the future of console graphical power and came up with a clever comparison.

While discussing the future of console graphical power, Pachter agreed that we're reaching the point of diminishing returns when it comes to graphics. However, he doesn't think gamers really want or need super life-like graphics when they play their games.

"I don't want to play a game where if I'm shooting something, I really think I killed something. I just want to play a game where I get the enemy out of the way so I can go grab the loot and move on to the next quest."

He continued, saying "I don't think we're actually gonna ever get to the point, especially in shooter games, where it looks so real it makes you sick to your stomach. You know, so I don't think we're gonna wanna watch guts spew out when we gut somebody."

And that's when his comparison came into play...

"Games are like porn, okay? Everybody likes to look at porn, but do you really want to see all the pimples on the actor's butt, male or female? I don't think so. So, you know, we like our movie stars, porn or other, as long as they have make-up and they look perfect, and they look beautiful. And if you start getting too close and you see all the blemishes, it's just not as fun. So, no, I think we want our games to have no blemishes; we want them to look nice and clean, but not too real, because it's not as fun if you actually think you just killed somebody."

Agree with Pachter's thoughts on the subject of graphics? Let us know below!

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