With the Update 1.50 Experimental Beta, we invite our dedicated pla...
With the Update 1.50 Experimental Beta, we invite our dedicated players to join us in fine-tuning, testing, and providing feedback. Your input will assist us in identifying and addressing any issues or imperfections before the Open Beta and ultimately the full version 1.50 release.
Update 1.50 features renderer changes that now includes the addition of Temporal Anti-Aliasing (TAA), as well a...
With the Update 1.50 Experimental Beta, we invite our dedicated players to join us in fine-tuning, testing, and providing feedback. Your input will assist us in identifying and addressing any issues or imperfections before the Open Beta and ultimately the full version 1.50 release.
Update 1.50 features renderer changes that now includes the addition of Temporal Anti-Aliasing (TAA), as well as changes to cascaded shadows, soft particles, lit/shadowed smoke, far shadows and optimisations to light computation. The UI has also undergone substantial changes to enhance player interaction and accommodate more features. Update 1.50 also includes the eagerly awaited Switzerland Rework project that'll feature redesigns of the mountainous nation and its major cities; Geneva, Bern, and Zurich.