RPG Torment: Tides of Numenera From inXile Arrives On Steam Early Access

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The second major Kickstarter project for inXile Entertainment has been released through Steam Early Access, meaning you can get a rough-and-ready look at the party-based RPG Torment: Tides of Numenera. The studio warns you will "almost definitely encounter bugs."

This is a small offering of the full game that launches with upward of 50-hours playtime. "We do not have a set update schedule, but we will be doing rolling updates before final release later this year to address your most-requested ideas and get more feedback as the game evolves and improves,” they said in their early access announcement.

"Torment is in active development, and you will be gaining access to development snapshots - this means that we will be implementing hundreds or thousands of changes every build, so you will see the game grow along with us."

Known Issues:

  • The game can occasionally get locked up in the Broken Dome after character creation, where a dialog sequence won't play properly. To get around this, save after the first combat sequence and reload. 
  • Combat can occasionally get stuck/not allow any input. The current work-around is to load a save file. 
  • The first location (Fathom 13) may perform poorly on some systems at this time. Other locations past Fathom 13 should run better. 
  • Cyphers can't be moved between characters, and Cypher Sickness can stack multiple times on reloading. 
  • Some quests can be left in an incomplete state in the journal after they are completed. 

Planned Features:

  • Autosaving and quicksaving. 
  • Hotkeys for the interface. 
  • Combat and equipment balance adjustments. 
  • Performance optimizations. 
  • Missing features such as merchants.

Anyone willing to brave the treacherous journey of Early Access should also know that many things in the game currently, like artwork and sounds, are a 'first pass' and will be replaced overtime.

Torment: Tides of Numenera fully releases on PC later in 2016.

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