The First War

Boardgame

An empire-building game for 2 players in which they utilize discovered terrain, four types of pieces and technology cards to their utmost efficiencies. Conflict is entirely deterministic, depending on position and availability of forces, but technology, terrain and reinforcements are determined by varying levels of randomness. In particular, players have some control over which technologies they decide to pursue and some control over the types of reinforcements that appear.

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