It’s quite simple - nowadays there are lots of games, particularly shooters from the first-person perspective, that attract gamers by upgrading their characters, buying new subjects, getting new levels, but at the same time the actual game core becomes less important, just like not being a game but a way of getting power-ups. Unfortunately it becomes rather common to reach the victory due to your powerlevel or depending on how cool your gun is, while the very skill to play is of minor matters.

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